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For companies that need a real mobile product, not a wrapper around their website. One senior-led team builds the app, the marketing site, and (optionally) runs paid acquisition for the first 90 days. Chase is on every call.
NDA on request · Engagements start with discovery, not a contract · You own every line of code we write
Final price depends on scope, not how the call goes. We quote a fixed range after discovery so you can compare us against any other vendor on equal footing.
Custom iOS + Android app, end-to-end. No advertising layer.
iOS + Android + a marketing/web product that matches the app brand and routes leads to install.
The full launch program: build the app, build the site, run paid acquisition for the first 90+ days.
We are not for every team. We are for teams that want senior accountability, modern stack, and one bundled engagement instead of three separate vendors.
Most enterprise builds need a dev shop, a marketing agency, and a media buyer. We do all three. One contract, one weekly call, one person to talk to when something breaks.
Chase is the named senior engineer on every enterprise build. No bait-and-switch where the salesperson sells you Chase and a junior dev writes the code.
Every line ships to your repo. Every credential lives on your accounts. We do not hold your business hostage. You can fire us at any phase boundary and still own everything.
Swift / Kotlin / React Native on the front, Next.js + Supabase + edge compute on the back, AI baked in where it earns its keep. Nothing here ages out in 18 months.
Every phase has a named milestone and a written sign-off. You know exactly where the work stands and what comes next.
Stakeholder interviews, technical scoping, user-flow mapping, and a written architecture doc you sign off on before we touch code.
High-fidelity designs in Figma, plus a clickable prototype. We do not build until you can hold the experience in your hands.
Two-week sprints with public progress demos every Friday. You see exactly what you are paying for, every week.
TestFlight + Play internal testing with your team. Crash logging, performance budgets, and security review before the app stores ever see it.
Coordinated submission to App Store and Google Play, web launch, optional paid media kickoff, and 90 days of bug fixes and tuning at no extra charge.
We pick boring, well-supported tools that will still be maintained in 5 years, not whatever is trending on Hacker News this month.
You get a senior US-based engineer on every line of code, not a junior offshore team supervised by an account manager. The trade-off is honest: we are not the cheapest. We are the team you hire when "shipping the wrong thing" costs more than the build.
Those teams are excellent and have bigger rosters, fancier client lists, and brand recognition. They also charge $300K-$1M for similar scope and require you to coordinate separately with marketing and media partners. We bundle the whole thing for $50K-$300K and Chase is on every call.
A fully-loaded senior mobile engineer in the US is $200K+/year. $50K with us buys 4 months of focused output plus a designer plus a backend plus a marketing site. After year one, if it makes sense, hire them. We will hand off the codebase clean.
Strategy, creative production, ad account setup, daily spend management on Meta / TikTok / Google for 90 days, conversion tracking, A/B testing on landing pages, and weekly performance reviews. Ad spend itself is your budget, separate from the engagement fee.
Yes. Each tier is a clean phase boundary. You can ship Mobile App Build, see how it performs, then upgrade to App + Matching Web or App + Web + Advertising as a follow-on engagement.
Your deposit is held against signed deliverables. Each phase has named milestones and a written sign-off. If we miss a milestone, you get the deposit back per the milestone guarantee. The full terms are on the Refund Policy page.
Inside Mobile
iOS and Android, native or cross-platform, shipped to both stores.
| Capability | What it does for your business |
|---|---|
Ship to App Store | We handle Apple review, signing, and submission so your iPhone and iPad app goes live without the fight. |
Ship to Play Store | We package, sign, and submit your Android build so you reach the other half of your market on day one. |
Push in real time | Send instant notifications to every device so customers act on offers and updates without you buying another ad. |
Work offline | Your app keeps working with no signal and syncs when it reconnects, so field teams never lose progress. |
Track every tap | In-app analytics show where people click, drop off, and convert, so you fix the leaks and grow what works. |
Send the brief. Chase reads every enterprise inquiry personally and replies within 24 hours with either a discovery call or an honest "we are not the right fit."
Or call directly: +1 (720) 850-3335
A ChaseDaddy.com enterprise mobile app costs $50,000 to $300,000 turnkey, covering native iOS and Android, the backend, and a matching website, built in two-week sprints with the timeline scoped in writing. The price is fixed after a short discovery sprint, developer accounts and code are owned by you, and ongoing maintenance typically runs 15 to 20 percent of build cost per year.
ChaseDaddy.com enterprise engagements run $50,000 to $300,000 turnkey for a native iOS and Android app, the backend, and a matching web presence. A focused single-platform MVP starts near $50,000; multi-role apps with offline sync, payments, and integrations land at $150,000 to $300,000. Every quote is fixed-price after a paid discovery sprint.
Enterprise app timelines are scoped in writing during discovery, because every app differs in features, integrations, and app store review. The build ships in two-week sprints with a testable build each sprint. Weekly demos keep you about 30 minutes a week from falling behind.
You do. The developer accounts, backend, and domains are created in your name from day one, and once the project is paid in full you own the custom source code. We can continue running infrastructure and releases under a managed plan, or hand everything to your internal team with documentation.
Cross-platform by default, with one TypeScript codebase shipping to iOS and Android plus a shared web app, which cuts build cost roughly 30 to 40 percent versus two native teams. We go fully native for a platform only when a feature demands it, such as advanced camera, Bluetooth, or background processing.
A managed plan covers hosting, monitoring, store compliance updates, OS version testing, and security patches, with feature sprints scoped as fixed-price change orders. Most enterprise clients budget 15 to 20 percent of the build cost per year for maintenance and iteration, and you can pause or take it in-house at any time.